Oh yeah, I think it’s time for a new indie genre name: Night Shift Sims. Interference: dead air (opens in new tab) Five Nights at Freddy’s security booth (opens in new tab) Released February 2nd, the first-person adventure tells a new tale of after-hours supernatural calamities.
Interference is set in the 1980s Southwest, still in the heyday of Sun Belt military contractors and far-flung hippie UFO chases. Berkeley, not an ominous name by any means.As an employee of the Institute, what he does is up to you.
Things go awry in the “laboratory” in the desert, so it’s left to the lone guards outside to save the people inside. Developer Fear of Corn says the playthrough takes just 20 minutes or so, and much like Interference’s puzzle gameplay, it’s a meticulously rendered little office to goof off. You get an incentive to do so.
I tried the Interference free demo on Steam and was impressed with the presentation. The Security Booth is truly lovingly decorated with a smorgasbord of his clutter, a fully interactive office reminiscent of Dr. Kleiner’s lab in Half-Life 2. It’s kind of a game. We also have high hopes for Interference’s central navigation mechanic.
Your office has a map of Berkeley Labs pinned to a corkboard and your friends inside need help finding an exit. A combination of wireless communication and tracking her on board with a handy push pin may help this scientist get through her night.
Oddly enough, it reminds me of a completely old game from the 1983’s. Suspend: A Cryogenic Nightmare (opens in new tab) by Infocom. That text-based game came with real, physical maps and tokens that had to be used to track digital settlers and save their habitats. If you want to learn more about Interference ahead of its release on February 2nd, check out the demo yourself and add it to your wishlist. vapor (opens in new tab).
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